EA Motive is Hiring a Level Designer to Create “Major Single-Player Levels” For Iron Man
While EA Motive has been quiet about its ongoing development of a game based on the Iron Man franchise, a new job listing has been spotted on EA’s jobs website that indicates that single-player will be a major component of the game. The job listing is for a Level Designer that would be in charge of designing “major singleplayer levels”.
Along with designing levels, the responsibilities for the job posting include bringing the levels through every phase of development, from concept all the way up to polishing. The level designer will also need to incorporate feedback from research and playtest data, while also communicating with the rest of the team when it comes to feedback on the levels they design.
According to the posting, the position requires a potential level designer to have experience with single-player action RPG titles, as well as creative skills when it comes to conceptualising and designing environments. The posting also requires familiarity with Epic’s Unreal Engine.
The last time EA Motive spoke about Iron Man was with general manager Patrick Klaus revealing that the team in the studio working on the game had hit a major internal milestone. In his update, Klaus mentioned that the project, led by Olivier Proulx and Ian Frazier, has laid “a robust foundation for the journey ahead.”
The major internal milestone would likely have to do with the pre-production phase of the development of Iron Man. Back in October 2023, Klaus had revealed that EA Motive was still in the early stages of the game’s development, having started work on the title after wrapping up the Dead Space remake earlier that year.
“Since, our focus has switched to the Iron Man project, giving us the opportunity to workwith another extraordinary property,” Klaus wrote back then. “We’re still early in pre-production and taking our time to make sure we set the best possible foundation for development. But already, we’re finding so many opportunities to explore story, design and gameplay with Iron Man, and it’s exciting to see the fantasy start coming alive.”
While we don’t yet know too much about the Iron Man project, back in 2023, author Ryan North had announced that he was joining the writing team for the game. Nolan, who has worked on a host of comic booksas well as 2022 video game Lost in Random, said that “You are not ready for how amazing this game is going to be.”
Owing to the general silence regarding the game, EA had confirmed that development on Iron Man, along with another project based on superhero Black Panther, hadn’t been cancelled. The statement came in light of lay-offs at the time affecting 670 employees throughout the company.
Currently, no further details about EA Motive’s Iron Man game have been revealed, including what platforms it would be coming to, or even a potential launch window. Going by EA’s general multiplatform release strategy, however, the title is likely being made for PC and consoles.
#motive #hiring #level #designer #create
EA Motive is Hiring a Level Designer to Create “Major Single-Player Levels” For Iron Man
While EA Motive has been quiet about its ongoing development of a game based on the Iron Man franchise, a new job listing has been spotted on EA’s jobs website that indicates that single-player will be a major component of the game. The job listing is for a Level Designer that would be in charge of designing “major singleplayer levels”.
Along with designing levels, the responsibilities for the job posting include bringing the levels through every phase of development, from concept all the way up to polishing. The level designer will also need to incorporate feedback from research and playtest data, while also communicating with the rest of the team when it comes to feedback on the levels they design.
According to the posting, the position requires a potential level designer to have experience with single-player action RPG titles, as well as creative skills when it comes to conceptualising and designing environments. The posting also requires familiarity with Epic’s Unreal Engine.
The last time EA Motive spoke about Iron Man was with general manager Patrick Klaus revealing that the team in the studio working on the game had hit a major internal milestone. In his update, Klaus mentioned that the project, led by Olivier Proulx and Ian Frazier, has laid “a robust foundation for the journey ahead.”
The major internal milestone would likely have to do with the pre-production phase of the development of Iron Man. Back in October 2023, Klaus had revealed that EA Motive was still in the early stages of the game’s development, having started work on the title after wrapping up the Dead Space remake earlier that year.
“Since, our focus has switched to the Iron Man project, giving us the opportunity to workwith another extraordinary property,” Klaus wrote back then. “We’re still early in pre-production and taking our time to make sure we set the best possible foundation for development. But already, we’re finding so many opportunities to explore story, design and gameplay with Iron Man, and it’s exciting to see the fantasy start coming alive.”
While we don’t yet know too much about the Iron Man project, back in 2023, author Ryan North had announced that he was joining the writing team for the game. Nolan, who has worked on a host of comic booksas well as 2022 video game Lost in Random, said that “You are not ready for how amazing this game is going to be.”
Owing to the general silence regarding the game, EA had confirmed that development on Iron Man, along with another project based on superhero Black Panther, hadn’t been cancelled. The statement came in light of lay-offs at the time affecting 670 employees throughout the company.
Currently, no further details about EA Motive’s Iron Man game have been revealed, including what platforms it would be coming to, or even a potential launch window. Going by EA’s general multiplatform release strategy, however, the title is likely being made for PC and consoles.
#motive #hiring #level #designer #create
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