• CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY

    By TREVOR HOGG

    Images courtesy of Netflix.

    Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso.

    “… We got on a train and went to the middle of Angleseyto a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.”
    —James MacLachlan, Visual Effects Supervisor

    Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen.

    Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes.

    Greenscreens were placed outside of the set windows for the USS Callister.

    “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.”

    “e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
    —James MacLachlan, Visual Effects Supervisor

    Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister.

    A clever visual effect was deployed when a digital clone of Robert Dalyis in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.”

    For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Colethrows a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cainand I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.”

    “USS Callister: Into Infinity” required 669 visual effects shots.

    A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity.

    “We had a 3D prop printed for the shuriken… Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.”
    —James MacLachlan, Visual Effects Supervisor

    A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Waltonis found. “We got on a train and went to the middle of Angleseyto a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.”

    The blue teleportation ring was practically built and digitally enhanced.

    Set pieces were LiDAR scanned. “What was interesting about the ice planetthe art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson,” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park, and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.”

    Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality.

    An exterior space shot of the USS Callister that is entirely CG.

    Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.”

    The USS Callister approaches the game engine situated at the Heart of Infinity.

    A homage to the fighter cockpit shots featured in the Star Wars franchise.

    USS Callister flies into the game engine while pursued by other Infinity players.

    A major story point is that the game engine is made to look complex but is in fact a façade.

    A copper mine served as the location for the planet where the digital clone of James Waltonis found.

    Principal photography for the jungle planet took place at Black Park in England.

    The blue skin of Elena Tulaskawas achieved with practical makeup.

    Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
    #casting #black #mirror #uss #callister
    CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY
    By TREVOR HOGG Images courtesy of Netflix. Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso. “… We got on a train and went to the middle of Angleseyto a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” —James MacLachlan, Visual Effects Supervisor Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen. Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes. Greenscreens were placed outside of the set windows for the USS Callister. “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.” “e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” —James MacLachlan, Visual Effects Supervisor Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister. A clever visual effect was deployed when a digital clone of Robert Dalyis in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.” For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Colethrows a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cainand I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.” “USS Callister: Into Infinity” required 669 visual effects shots. A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity. “We had a 3D prop printed for the shuriken… Then we decided to have it stand out more, so asthrows it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.” —James MacLachlan, Visual Effects Supervisor A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Waltonis found. “We got on a train and went to the middle of Angleseyto a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” The blue teleportation ring was practically built and digitally enhanced. Set pieces were LiDAR scanned. “What was interesting about the ice planetthe art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson,” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park, and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.” Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality. An exterior space shot of the USS Callister that is entirely CG. Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.” The USS Callister approaches the game engine situated at the Heart of Infinity. A homage to the fighter cockpit shots featured in the Star Wars franchise. USS Callister flies into the game engine while pursued by other Infinity players. A major story point is that the game engine is made to look complex but is in fact a façade. A copper mine served as the location for the planet where the digital clone of James Waltonis found. Principal photography for the jungle planet took place at Black Park in England. The blue skin of Elena Tulaskawas achieved with practical makeup. Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” #casting #black #mirror #uss #callister
    WWW.VFXVOICE.COM
    CASTING A BLACK MIRROR ON USS CALLISTER: INTO INFINITY
    By TREVOR HOGG Images courtesy of Netflix. Unlike North America where episodes tend to be no longer than an hour, it is not uncommon in Britain to have feature-length episodes, which explains why the seasons are shorter. Season 7 of Black Mirror has six episodes with the first sequel for the Netflix anthology series that explores the dark side of technology having a run time of 90 minutes. “USS Callister: Into Infinity” comes eight years after “USS Callister” went on to win four Emmys as part of Season 4 and expands the tale where illegally constructed digital clones from human DNA struggle to survive in a multiplayer online video game environment. Returning creative talent includes filmmaker Toby Hayness, writers Charlie Brooker and William Bridges, and cast members Cristin Milioti, Jimmi Simpson, Osy Ikhile, Milanka Brooks, Paul Raymond and Jesse Plemons. Stepping into the Star Trek-meets-The Twilight Zone proceedings for the first time is VFX Supervisor James MacLachlan, who previously handled the digital augmentation for Ted Lasso. “[For the planet where the digital clone of James Walton is found]… We got on a train and went to the middle of Anglesey [island in Wales] to a copper mine. The copper mine was absolutely stunning. … You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. … It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” —James MacLachlan, Visual Effects Supervisor Taking advantage of the reflective quality of the bridge set was the LED wall utilized for the main viewscreen. Dealing with a sequel to a critically-acclaimed episode was not a daunting task. “It’s almost like I have a cheat code for what we need to do, which I quite like because there’s a language from the previous show, so we have a certain number of outlines and guidelines,” MacLachlan states. “But because this was set beyond where the previous one was. it’s a different kind of aesthetic. I didn’t feel the pressure.” No assets were reused. “We were lucky that the company that previously did the USS Callister ship packaged it out neatly for us, and we were able to take that model; however, it doesn’t fit in pipelines anymore in the same way with the layering and materials. It was different visual effects vendors as well. Union VFX was smashing out all our new ships, planets and the Heart of Infinity. There was a significant number of resources put into new content.” Old props were helpful. “The Metallica ship that shows up in this episode is actually the Valdack ship turned backwards, upside down, re-textured and re-modeled off a prop I happened to wander past and saw in Charlie Brooker’s and Jessica Rhoades’ office.” MacLachlan notes. Greenscreens were placed outside of the set windows for the USS Callister. “USS Callister: Into Infinity” required 669 visual effects shots while the other five episodes totaled 912. “Josie Henwood, the Visual Effects Producer, sat down with a calculator and did an amazing job of making sure that the budget distribution was well-weighted for each of the scripts,’ MacLachlan remarks. “We shot this one third and posted it all the way to the end, so it overlapped a lot with some of the others. It was almost an advantage because we could work out where we were at with the major numbers and balance things out. It was a huge benefit that Toby had directed ‘USS Callister’. We had conversations about how we could approach the visual effects and make sure they sat within the budget and timeframe.” Working across the series were Crafty Apes, Jam VFX, Jellyfish Pictures, Magic Lab, One of Us, Stargate Studios, Terraform Studios, Union VFX, and Bigtooth Studios.  “We had a spectrum of vendors that were brilliant and weighted so Union VFX took the heavy load on ‘USS Callister: Into Infinity,’ One of Us on ‘Eulogy’ and Jam VFX on ‘Hotel Riverie’ while the other vendors were used for all the shows.” “[W]e had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace, outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.” —James MacLachlan, Visual Effects Supervisor Miranda Jones looked after the production design and constructed a number of practical sets for the different sections of the USS Callister. A clever visual effect was deployed when a digital clone of Robert Daly (Jesse Plemmons) is in his garage crafting a new world for Infinity, which transforms from a horizontal landscape into a spherical planetary form. “A lot of it was based off current UI when you use your phone and scroll,” MacLachlan remarks. “It is weighted and slows down through an exponential curve, so we tried to do that with the rotational values. We also looked at people using HoloLenses and Minority Report with those gestural moments. It has a language that a number of people are comfortable with, and we have gotten there with AR.” Union VFX spent a lot of time working on the transition. “They had three levels of detail for each of the moments. We had the mountain range and talked about the Himalayas. Union VFX had these moments where they animated between the different sizes and scales of each of these models. The final one is a wrap and reveal to the sphere, so it’s like you’re scaling down and out of the moment, then it folds out from itself. It was really nice.” For safety reasons, weapons were digitally thrown. “We had a 3D prop printed for the shuriken and were able to get that out in front of the camera onstage,” MacLachlan explains. “Then we decided to have it stand out more, so as [the Infinity Player] throws it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible, so it worked well. Cristin did a convincing job of yanking the shuriken out. We added some blood and increased the size of the wound on her top, which we had to do for a couple of other scenes because blood goes dark when its dry, so it needed to be made redder.” Nanette Cole (Cristin Milioti) throws a ceremonial knife that hits Robert Daly directly in the head. “That was a crazy one. We had the full prop on the shelf in the beginning that she picks up and throws. The art department made a second one with a cutout section that was mounted to his head. Lucy Cain [Makeup & Hair Designer] and I constructed a cage of hair clips and wire to hold it onto his head. Beyond that, we put tracking markers on his forehead, and we were able to add all of the blood. What we didn’t want to do was have too much blood and then have to remove it later. The decision was made to do the blood in post because you don’t want to be redressing it if you’re doing two or three takes; that can take a lot of time out of production.” “USS Callister: Into Infinity” required 669 visual effects shots. A digital clone of Robert Daly placed inside the game engine is responsible for creating the vast worlds found inside of Infinity. “We had a 3D prop printed for the shuriken [hidden hand weapon]… Then we decided to have it stand out more, so as [the Infinity Player] throws it, it intentionally lights up. On set we couldn’t throw anything at Cristin, so some tracking markers were put on her top where it needed to land. Then we did that in CGI. When she is pulling it off her chest with her hand, the shuriken is all CGI. Because of the shape of the shuriken, we were able to have it poke through the fingers and was visible… Cristin did a convincing job of yanking the shuriken out.” —James MacLachlan, Visual Effects Supervisor A cross between 2001: A Space Odyssey and Cast Away is the otherworldly planet where the digital clone of James Walton (Jimmi Simpson) is found. “We got on a train and went to the middle of Anglesey [island in Wales] to a copper mine,” MacLachlan recounts. “The copper mine was absolutely stunning. It’s not as saturated. You’re a good 50 meters down, and there were little tunnels and caves where over the years things have been mined and stopped. We found moments that worked for the different areas. It was shot there, and we augmented some of it to help sell the fact that it wasn’t Earth. We put in these big beautiful arches of rock, Saturn-like planets up in the sky, a couple of moons, and clean-up of giveaways.” The blue teleportation ring was practically built and digitally enhanced. Set pieces were LiDAR scanned. “What was interesting about the ice planet [was that] the art department built these amazing structures in the foreground and beyond that we had white drapes the whole way around, which fell off into darkness beautifully and naturally because of where the light was pulled by Stephan Pehrsson [Cinematographer],” MacLachlan states. “On top of that, there was the special effects department, which was wafting in a lot of atmospherics. Some of the atmospherics were in-camera and others were augmented to even it out and boost it in places to help the situation. We did add foreground snow. There is a big crane shot in the beginning where Unreal Engine assisted in generating some material. Then we did matte painting and set extensions beyond that to create a larger scale and cool rock shapes that were on an angle.” The jungle setting was an actual location. “That’s Black Park [in England], and because of the time of year, there are a lot of protected plants. We had a couple of moments where we weren’t allowed to walk in certain places. There is one big stunt where Nanette steps on a mine, and it explodes her back against a tree. That was a protected tree, so the whole thing was wrapped in this giant stunt mat while the stunt woman got thrown across it. Areas would be filled in with dressed plants to help the foreground, but we got most of the background in-camera. There were bits of clean-up where we spotted crew or trucks.” Large-scale and distinct rock shapes were placed at an angle to give the ice planet more of an alien quality. An exterior space shot of the USS Callister that is entirely CG. Twin versions of Nanette Cole and James Walton appear within the same frame. “Literally, we used every trick in the book the whole way through. Stephan and I went to see a motion control company that had a motion control camera on a TechnoDolly. Stephan could put it on his shoulder and record a move on a 20-foot crane. Once Stephan had done that first take, he would step away, then the motion control guys would do the same move again. You get this handheld feel through motion control rather than plotting two points and having it mechanical. You get a wide of a scene of clone Nanette in a chair and real Nanette standing in white, and you’ll notice the two Waltons in the background interacting with one another. Those shots were done on this motion control rig. We had motion control where we could plot points to make it feel like a tracking dolly. Then we also had our cameraman doing handheld moves pushing in and repeating himself. We had a wonderful double for Cristin who was excellent at mirroring what she was achieving, and they would switch and swap. You would have a shoulder or hair in the foreground in front of you, but then we would also stitch plates together that were handheld.” The USS Callister approaches the game engine situated at the Heart of Infinity. A homage to the fighter cockpit shots featured in the Star Wars franchise. USS Callister flies into the game engine while pursued by other Infinity players. A major story point is that the game engine is made to look complex but is in fact a façade. A copper mine served as the location for the planet where the digital clone of James Walton (Jimmi Simpson) is found. Principal photography for the jungle planet took place at Black Park in England. The blue skin of Elena Tulaska (Milanka Brooks) was achieved with practical makeup. Assisting the lighting were some cool tools such as the teleportation ring. “We had this beautiful two-meter blue ring that we were able to put on the ground and light up as people step into it,” MacLachlan remarks. “You get these lovely reflections on their visors, helmets and kits. Then we augmented the blue ring in visual effects where it was replaced with more refined edging and lighting effects that stream up from it, which assisted with the integration with the teleportation effect because of their blue cyan tones.” Virtual production was utilized for the main viewscreen located on the bridge of the USS Callister. “In terms of reflections, the biggest boon for us in visual effects was the LED wall. The last time they did the big screen in the USS Callister was a greenscreen. We got a small version of a LED screen when the set was being built and did some tests. Then we had a matte painter at Territory Studio create some generic space looks like exteriors of planets in pre-production. We gave those to Union VFX who animated them so the stars gently drifted and the planets would slowly rotate. Everything in that set was chrome, so no matter where the camera was pointing, when we went to hyperspace or outside planets or in space, there were all of these beautiful reflections all over the surfaces of the USS Callister. What I did not anticipate is when the actors came onto the set not knowing it was going to be a LED wall. Their reaction was enough to say that we had made the right choice.”
    0 Reacties 0 aandelen
  • 30 of the Best Movies on Tubi

    While other streaming services thrive on carefully selected and endlessly curatedselections of movies, Tubi's a bit different: It feels like the Wild West, with everything from originals; to popular hits; to critically acclaimed favorites; to the lowest-brow, lowest-budget movies you'll find this side of an old Blockbuster. In that spirit, here's a sampling of some of the best stuff currently streaming on Tubi, and it's a wide variety—the streamer will not be pinned down. If you're unfamiliar, Tubi is a free, ad-based service, but generally I find the ads to be less obnoxious and less frequent than on other, similar streamers. InterstellarChristopher Nolan's mind-bending, but oddly plausible, sci-fi epic takes Matthew McConaughey, Anne Hathaway, and Jessica Chastain on a hunt through space and time to find a new home for humans in a near-future during which we've made Earth unlivable. You can stream Interstellar here.Color Out of SpaceNicolas Cage is at his Nic Cage-iest in this H. P. Lovecraft adaptation about a family's descent into madness. A beautiful, horrifying, utterly unique sensory experience. You can stream Color Out of Space here.FridayAn unquestioned classic of stoner comedy, Friday sees Ice Cube and Chris Tucker accidentally smoking weed that they were meant to sell. And who among us hasn't? The two slackers set out to borrow or make the money back during a misadventure-packed Friday. You can stream Friday here. Everything Everywhere All At OnceMichelle Yeoh and Ke Huy Quanled Everything to Oscar glory a couple of years back, with Yeoh starring as Evelyn Quan Wang, a middle-aged immigrant running a laundromat with her husband. An IRS audit leads to a trip through a wildly outlandish, and ultimately emotional, journey through a multiverse of possibilities. You can stream Everything Everywhere here.DuneYou've probably seen the recent Denis Villeneuve adaptation, but you might be less familiar with this messy and fascinating take from director David Lynch. Kyle MacLachlan leads an all-star cast in a movie that doesn't quite an achieve greatness, but nevertheless offers up a bevy of wild ideas, distinctive visuals, and Lynchian madness. You can stream Dune here. Some Like It HotTubi offers up a better assortment of classics than many of the other streamers, most of which have shifted to a newer-is-better focus. Hot stars Jack Lemmon and Tony Curtis as a couple of jazz-age musicians who run afoul of a mob boss, deciding to escape by posing as members of an all-female band. Director Billy Wilder pitches the farce just right, at the intersection between smart and silly. You can stream Some Like It Hot here. Evil BongNo socially redeeming value here, just a goofy comedy horror movie about a bong that transports smokers to another planet, one where they're to be murdered by exotic dancers. Tommy Chong co-stars in this movie from Full Moon Features, purveyors of fine low-rent horror movies. You can stream Evil Bong here. Ghost WorldEnidand Rebeccaface high school graduation, and a crush on Steve Buscemi, in Terry Zwigoff’s indie dark comedy. You can stream Ghost World here.Donnie DarkoJake Gyllenhaal stars in this memorable emo mind-bender about a troubled teenager who dodges disaster thanks to a bit of sleepwalking. An instant cult classic, it's the movie all the cool kids were talking about back in the day. You can stream Donnie Darkohere, or the theatrical version here. Hollywood ShuffleRobert Townsend directs himself as Bobby Taylor, a satire about the perils of navigating the Hollywood system for an actor simultaneously too black and not black enough for the tastes of studio bosses. Through elaborate fantasy sequences and parodies of popular movies, Townsend creates a sharp and often extremely funny sendup that’sstill relevant. You can stream Hollywood Shuffle here.BarbarianOne of the more divisive horror movies of the past few years, Barbarian stars Georgina Campbell as a woman who rents an Airbnb only to have a manshow up claiming that he also has rented the house. He seems nice enough, so she lets him in—enough of a premise for a horror movie right there, but Barbarian has twists that you'll never see coming. You can stream Barbarian here.ShowgirlsAs with most of Paul Verhoeven's other films, it's possible to view his notoriously trashy film as either dark satire or unintended camp. It's tremendous fun either way and, though it quickly gained a reputation as garbage, it's far more watchable than many other better-reviewed films. You can stream Showgirls here.RecThis Spanish import is top-tier found footage, involving a group of firefighters on an emergency call who wind up trapped inside a building at the center of a creeping zombie infection. That limited, specific geography is key to the movie's brisk, efficient, and nerve-jangling effectiveness. You can stream Rec here.Planet of the ApesAstronaut Charlton Heston finds himself on an unknownplanet in the distant future where he rather quickly finds himself in the power of the world's ape overlords. From a slightly goofy premise came this dark, disturbing, and timely fable. You can stream Planet of the Apes here. The ApartmentJack Lemmon and Shirley MacLaine star in this searing, bittersweet, but ultimately humane comedy. MacLaine's Fran Kubelik is an elevator operator having an affair with the big boss at an insurance company, while Lemmon's Bud Baxter gets ahead by loaning out his apartment to upper management for various extramarital assignations. The budding friendship between the two threatens both of their careers. You can stream The Apartment here. Whale RiderPai is a 12-year-old Māori girl and the direct descendant of their tribe’s traditional notable ancestor, the Whale Rider—except that, traditionally, women can’t lead. Star Keisha Castle-Hughes became the youngest nominee for a Best Actress Oscar for her open, genuine performance. You can stream Whale Rider here. The DescentGetting lost in those caves is scary enough, even before we discover that we're not alone down there. The ultimate in spelunking horror. You can stream The Descent here.Menace II SocietyA searing, raw portrait of urban violence in the 1990s, the Hughes Brothers' film follows Caine Lawsonand his friends as they struggle for a better life amid crime and poverty, but who find themselves drawn deeper into crime and cruelty. The performances here are all phenomenal. You can stream Menace II Society here. Beauty ShopThis Barbershop spin-off follows widowed hairstylist Gina Norris starting over in Atlanta with her daughter, and opening her own shop when a job doesn't pan out. Queen Latifah is as delightful as ever, and is joined by a great cast including Alfre Woodard, Della Reese, Alicia Silverstone, Andie MacDowell, Kevin Bacon, and Djimon Hounsou. You can stream Beauty Shop here.Room 237This fascinating documentary explores, without judgement, the manytheories and interpretations around Stanley Kubrick's The Shining. Probably not what you're after if you want a bit of film analysis, but as an exploration of conspiratorial thinking? You could do a lot worse. You can stream Room 237 here. TerrifierDamien Leone's low-budget slasher series quietly build into a queasy empire, with the most recent film being a legit box office smash. Here, literal clown-from-hell Art stalks partygoer Tara Heyes and her sister Victoriaon Halloween night. You can stream Terrifier here. Return of the Living DeadThis horror comedy with punk style is both a knowing parody of zombie movies while also managing to be an impressively gory thriller in its own right that moves the whole genre forward. Plus, it’s got a great death-rock soundtrack. You can stream Return of the Living Dead here.FrankenhookerA disreputable and goofy but surprisingly effective horror comedy, Frankenhooker stars former Penthouse Pet Patty Mullen as the movie's take on Mary Shelley's monster, made in the image of a med student's dead fiancée and built from sex workers. The style and special effects here are pretty great. You can stream Frankenhooker here.Ghost in the ShellOne of the best anime films of all time, at least when it comes to sci-fi and cyberpunk, Ghost in the Shell boasts impeccable style in addition to the thoughtfulness and complexity of its story. Major Motoko Kusanagi is a cyborg security agent hunting an enigmatic hacker known only as "the Puppet Master" in the rapidly approaching year 2029, a time when the rise of AI threatens even the idea of individual existence. You can stream Ghost in the Shell here. The Leather BoysA classic of British kitchen sink realism, a movement in the 1960s that saw hyperrealistic portraits of, often, angry teens and young people, The Leather Boys sees young couple Reggie and Dot becoming increasingly estranged when Reggie mostly wants to just hang out with his biker friends. Among those friends is Pete, who seems to be developing an attraction to Reggie that goes a bit beyond that of a typical biker bro. You can stream The Leather Boys here. North by NorthwestOne of Hitchcock's best, North by Northwest is a nearly non-stop thrill ride, seeing Cary Grant's Roger Thornhill hunted across the country by criminals who've mistaken him for someone else. It's as funny as it is clever, and nearly impossible to stop watching once you've started. You can stream North by Northwest here.Lars and the Real GirlThe sweetest, most charming movie about the romance between a man and his life-like love doll that you're likely to encounter. You can stream Lars and the Real Girl here.They Call Me TrinityA classic spaghetti western, Trinity, stars Terence Hill and Bud Spencer as brothers Trinity and Bambino, who help defend a Mormon settlement from bandits and a land-grabbing Major. It's a rare comedy to come out of Italy's obsession with westerns, and a lot of fun for it. You can stream They Call Me Trinity here. The WizLong before Wicked reinventedL. Frank Baum, the Broadway musical on which this movie is based imagined Dorothy Gale as a Black teacher from Harlem. The joyous film version is nearly a who's who of Black talent in the 1970s: Diana Ross, Michael Jackson, Nipsey Russell, Ted Ross, Mabel King, Theresa Merritt, Thelma Carpenter, Lena Horne and Richard Pryor all play roles, while Quincy Jones, Luther Vandross, and Charlie Smalls all contributed to the music. You can stream The Wiz here. CabaretLiza Minnelli and Joel Grey star in this essential musical about the good times and extravagant style of Weimar Germany giving way to the rising tide of fascism. You can stream Cabaret here.
    #best #movies #tubi
    30 of the Best Movies on Tubi
    While other streaming services thrive on carefully selected and endlessly curatedselections of movies, Tubi's a bit different: It feels like the Wild West, with everything from originals; to popular hits; to critically acclaimed favorites; to the lowest-brow, lowest-budget movies you'll find this side of an old Blockbuster. In that spirit, here's a sampling of some of the best stuff currently streaming on Tubi, and it's a wide variety—the streamer will not be pinned down. If you're unfamiliar, Tubi is a free, ad-based service, but generally I find the ads to be less obnoxious and less frequent than on other, similar streamers. InterstellarChristopher Nolan's mind-bending, but oddly plausible, sci-fi epic takes Matthew McConaughey, Anne Hathaway, and Jessica Chastain on a hunt through space and time to find a new home for humans in a near-future during which we've made Earth unlivable. You can stream Interstellar here.Color Out of SpaceNicolas Cage is at his Nic Cage-iest in this H. P. Lovecraft adaptation about a family's descent into madness. A beautiful, horrifying, utterly unique sensory experience. You can stream Color Out of Space here.FridayAn unquestioned classic of stoner comedy, Friday sees Ice Cube and Chris Tucker accidentally smoking weed that they were meant to sell. And who among us hasn't? The two slackers set out to borrow or make the money back during a misadventure-packed Friday. You can stream Friday here. Everything Everywhere All At OnceMichelle Yeoh and Ke Huy Quanled Everything to Oscar glory a couple of years back, with Yeoh starring as Evelyn Quan Wang, a middle-aged immigrant running a laundromat with her husband. An IRS audit leads to a trip through a wildly outlandish, and ultimately emotional, journey through a multiverse of possibilities. You can stream Everything Everywhere here.DuneYou've probably seen the recent Denis Villeneuve adaptation, but you might be less familiar with this messy and fascinating take from director David Lynch. Kyle MacLachlan leads an all-star cast in a movie that doesn't quite an achieve greatness, but nevertheless offers up a bevy of wild ideas, distinctive visuals, and Lynchian madness. You can stream Dune here. Some Like It HotTubi offers up a better assortment of classics than many of the other streamers, most of which have shifted to a newer-is-better focus. Hot stars Jack Lemmon and Tony Curtis as a couple of jazz-age musicians who run afoul of a mob boss, deciding to escape by posing as members of an all-female band. Director Billy Wilder pitches the farce just right, at the intersection between smart and silly. You can stream Some Like It Hot here. Evil BongNo socially redeeming value here, just a goofy comedy horror movie about a bong that transports smokers to another planet, one where they're to be murdered by exotic dancers. Tommy Chong co-stars in this movie from Full Moon Features, purveyors of fine low-rent horror movies. You can stream Evil Bong here. Ghost WorldEnidand Rebeccaface high school graduation, and a crush on Steve Buscemi, in Terry Zwigoff’s indie dark comedy. You can stream Ghost World here.Donnie DarkoJake Gyllenhaal stars in this memorable emo mind-bender about a troubled teenager who dodges disaster thanks to a bit of sleepwalking. An instant cult classic, it's the movie all the cool kids were talking about back in the day. You can stream Donnie Darkohere, or the theatrical version here. Hollywood ShuffleRobert Townsend directs himself as Bobby Taylor, a satire about the perils of navigating the Hollywood system for an actor simultaneously too black and not black enough for the tastes of studio bosses. Through elaborate fantasy sequences and parodies of popular movies, Townsend creates a sharp and often extremely funny sendup that’sstill relevant. You can stream Hollywood Shuffle here.BarbarianOne of the more divisive horror movies of the past few years, Barbarian stars Georgina Campbell as a woman who rents an Airbnb only to have a manshow up claiming that he also has rented the house. He seems nice enough, so she lets him in—enough of a premise for a horror movie right there, but Barbarian has twists that you'll never see coming. You can stream Barbarian here.ShowgirlsAs with most of Paul Verhoeven's other films, it's possible to view his notoriously trashy film as either dark satire or unintended camp. It's tremendous fun either way and, though it quickly gained a reputation as garbage, it's far more watchable than many other better-reviewed films. You can stream Showgirls here.RecThis Spanish import is top-tier found footage, involving a group of firefighters on an emergency call who wind up trapped inside a building at the center of a creeping zombie infection. That limited, specific geography is key to the movie's brisk, efficient, and nerve-jangling effectiveness. You can stream Rec here.Planet of the ApesAstronaut Charlton Heston finds himself on an unknownplanet in the distant future where he rather quickly finds himself in the power of the world's ape overlords. From a slightly goofy premise came this dark, disturbing, and timely fable. You can stream Planet of the Apes here. The ApartmentJack Lemmon and Shirley MacLaine star in this searing, bittersweet, but ultimately humane comedy. MacLaine's Fran Kubelik is an elevator operator having an affair with the big boss at an insurance company, while Lemmon's Bud Baxter gets ahead by loaning out his apartment to upper management for various extramarital assignations. The budding friendship between the two threatens both of their careers. You can stream The Apartment here. Whale RiderPai is a 12-year-old Māori girl and the direct descendant of their tribe’s traditional notable ancestor, the Whale Rider—except that, traditionally, women can’t lead. Star Keisha Castle-Hughes became the youngest nominee for a Best Actress Oscar for her open, genuine performance. You can stream Whale Rider here. The DescentGetting lost in those caves is scary enough, even before we discover that we're not alone down there. The ultimate in spelunking horror. You can stream The Descent here.Menace II SocietyA searing, raw portrait of urban violence in the 1990s, the Hughes Brothers' film follows Caine Lawsonand his friends as they struggle for a better life amid crime and poverty, but who find themselves drawn deeper into crime and cruelty. The performances here are all phenomenal. You can stream Menace II Society here. Beauty ShopThis Barbershop spin-off follows widowed hairstylist Gina Norris starting over in Atlanta with her daughter, and opening her own shop when a job doesn't pan out. Queen Latifah is as delightful as ever, and is joined by a great cast including Alfre Woodard, Della Reese, Alicia Silverstone, Andie MacDowell, Kevin Bacon, and Djimon Hounsou. You can stream Beauty Shop here.Room 237This fascinating documentary explores, without judgement, the manytheories and interpretations around Stanley Kubrick's The Shining. Probably not what you're after if you want a bit of film analysis, but as an exploration of conspiratorial thinking? You could do a lot worse. You can stream Room 237 here. TerrifierDamien Leone's low-budget slasher series quietly build into a queasy empire, with the most recent film being a legit box office smash. Here, literal clown-from-hell Art stalks partygoer Tara Heyes and her sister Victoriaon Halloween night. You can stream Terrifier here. Return of the Living DeadThis horror comedy with punk style is both a knowing parody of zombie movies while also managing to be an impressively gory thriller in its own right that moves the whole genre forward. Plus, it’s got a great death-rock soundtrack. You can stream Return of the Living Dead here.FrankenhookerA disreputable and goofy but surprisingly effective horror comedy, Frankenhooker stars former Penthouse Pet Patty Mullen as the movie's take on Mary Shelley's monster, made in the image of a med student's dead fiancée and built from sex workers. The style and special effects here are pretty great. You can stream Frankenhooker here.Ghost in the ShellOne of the best anime films of all time, at least when it comes to sci-fi and cyberpunk, Ghost in the Shell boasts impeccable style in addition to the thoughtfulness and complexity of its story. Major Motoko Kusanagi is a cyborg security agent hunting an enigmatic hacker known only as "the Puppet Master" in the rapidly approaching year 2029, a time when the rise of AI threatens even the idea of individual existence. You can stream Ghost in the Shell here. The Leather BoysA classic of British kitchen sink realism, a movement in the 1960s that saw hyperrealistic portraits of, often, angry teens and young people, The Leather Boys sees young couple Reggie and Dot becoming increasingly estranged when Reggie mostly wants to just hang out with his biker friends. Among those friends is Pete, who seems to be developing an attraction to Reggie that goes a bit beyond that of a typical biker bro. You can stream The Leather Boys here. North by NorthwestOne of Hitchcock's best, North by Northwest is a nearly non-stop thrill ride, seeing Cary Grant's Roger Thornhill hunted across the country by criminals who've mistaken him for someone else. It's as funny as it is clever, and nearly impossible to stop watching once you've started. You can stream North by Northwest here.Lars and the Real GirlThe sweetest, most charming movie about the romance between a man and his life-like love doll that you're likely to encounter. You can stream Lars and the Real Girl here.They Call Me TrinityA classic spaghetti western, Trinity, stars Terence Hill and Bud Spencer as brothers Trinity and Bambino, who help defend a Mormon settlement from bandits and a land-grabbing Major. It's a rare comedy to come out of Italy's obsession with westerns, and a lot of fun for it. You can stream They Call Me Trinity here. The WizLong before Wicked reinventedL. Frank Baum, the Broadway musical on which this movie is based imagined Dorothy Gale as a Black teacher from Harlem. The joyous film version is nearly a who's who of Black talent in the 1970s: Diana Ross, Michael Jackson, Nipsey Russell, Ted Ross, Mabel King, Theresa Merritt, Thelma Carpenter, Lena Horne and Richard Pryor all play roles, while Quincy Jones, Luther Vandross, and Charlie Smalls all contributed to the music. You can stream The Wiz here. CabaretLiza Minnelli and Joel Grey star in this essential musical about the good times and extravagant style of Weimar Germany giving way to the rising tide of fascism. You can stream Cabaret here. #best #movies #tubi
    LIFEHACKER.COM
    30 of the Best Movies on Tubi
    While other streaming services thrive on carefully selected and endlessly curated (meaning: limited) selections of movies, Tubi's a bit different: It feels like the Wild West, with everything from originals; to popular hits; to critically acclaimed favorites; to the lowest-brow, lowest-budget movies you'll find this side of an old Blockbuster. In that spirit, here's a sampling of some of the best stuff currently streaming on Tubi, and it's a wide variety—the streamer will not be pinned down. If you're unfamiliar, Tubi is a free, ad-based service, but generally I find the ads to be less obnoxious and less frequent than on other, similar streamers. Interstellar (2014) Christopher Nolan's mind-bending, but oddly plausible, sci-fi epic takes Matthew McConaughey, Anne Hathaway, and Jessica Chastain on a hunt through space and time to find a new home for humans in a near-future during which we've made Earth unlivable. You can stream Interstellar here.Color Out of Space (2019) Nicolas Cage is at his Nic Cage-iest in this H. P. Lovecraft adaptation about a family's descent into madness. A beautiful, horrifying, utterly unique sensory experience. You can stream Color Out of Space here.Friday (1995) An unquestioned classic of stoner comedy, Friday sees Ice Cube and Chris Tucker accidentally smoking weed that they were meant to sell. And who among us hasn't? The two slackers set out to borrow or make the money back during a misadventure-packed Friday. You can stream Friday here. Everything Everywhere All At Once (2022) Michelle Yeoh and Ke Huy Quan (alongside Stephanie Hsu and Jamie Lee Curtis) led Everything to Oscar glory a couple of years back, with Yeoh starring as Evelyn Quan Wang, a middle-aged immigrant running a laundromat with her husband. An IRS audit leads to a trip through a wildly outlandish, and ultimately emotional, journey through a multiverse of possibilities. You can stream Everything Everywhere here.Dune (1984) You've probably seen the recent Denis Villeneuve adaptation, but you might be less familiar with this messy and fascinating take from director David Lynch. Kyle MacLachlan leads an all-star cast in a movie that doesn't quite an achieve greatness, but nevertheless offers up a bevy of wild ideas, distinctive visuals, and Lynchian madness. You can stream Dune here. Some Like It Hot (1959) Tubi offers up a better assortment of classics than many of the other streamers, most of which have shifted to a newer-is-better focus. Hot stars Jack Lemmon and Tony Curtis as a couple of jazz-age musicians who run afoul of a mob boss, deciding to escape by posing as members of an all-female band (one that, memorably, includes Marilyn Monroe). Director Billy Wilder pitches the farce just right, at the intersection between smart and silly. You can stream Some Like It Hot here. Evil Bong (2006) No socially redeeming value here, just a goofy comedy horror movie about a bong that transports smokers to another planet, one where they're to be murdered by exotic dancers. Tommy Chong co-stars in this movie from Full Moon Features, purveyors of fine low-rent horror movies. You can stream Evil Bong here. Ghost World (2001) Enid (Thora Birch) and Rebecca (Scarlett Johansson) face high school graduation, and a crush on Steve Buscemi, in Terry Zwigoff’s indie dark comedy. You can stream Ghost World here.Donnie Darko (2001) Jake Gyllenhaal stars in this memorable emo mind-bender about a troubled teenager who dodges disaster thanks to a bit of sleepwalking. An instant cult classic, it's the movie all the cool kids were talking about back in the day. You can stream Donnie Darko (director's cut) here, or the theatrical version here. Hollywood Shuffle (1987) Robert Townsend directs himself as Bobby Taylor, a satire about the perils of navigating the Hollywood system for an actor simultaneously too black and not black enough for the tastes of studio bosses. Through elaborate fantasy sequences and parodies of popular movies, Townsend creates a sharp and often extremely funny sendup that’s (sadly) still relevant. You can stream Hollywood Shuffle here.Barbarian (2022) One of the more divisive horror movies of the past few years (I love it), Barbarian stars Georgina Campbell as a woman who rents an Airbnb only to have a man (Bill Skarsgård) show up claiming that he also has rented the house. He seems nice enough, so she lets him in—enough of a premise for a horror movie right there, but Barbarian has twists that you'll never see coming. You can stream Barbarian here.Showgirls (1995) As with most of Paul Verhoeven's other films, it's possible to view his notoriously trashy film as either dark satire or unintended camp. It's tremendous fun either way and, though it quickly gained a reputation as garbage, it's far more watchable than many other better-reviewed films. You can stream Showgirls here.Rec (2007) This Spanish import is top-tier found footage, involving a group of firefighters on an emergency call who wind up trapped inside a building at the center of a creeping zombie infection. That limited, specific geography is key to the movie's brisk, efficient, and nerve-jangling effectiveness. You can stream Rec here.Planet of the Apes (1968) Astronaut Charlton Heston finds himself on an unknown (wink wink) planet in the distant future where he rather quickly finds himself in the power of the world's ape overlords. From a slightly goofy premise came this dark, disturbing, and timely fable. You can stream Planet of the Apes here. The Apartment (1960) Jack Lemmon and Shirley MacLaine star in this searing, bittersweet, but ultimately humane comedy. MacLaine's Fran Kubelik is an elevator operator having an affair with the big boss at an insurance company, while Lemmon's Bud Baxter gets ahead by loaning out his apartment to upper management for various extramarital assignations. The budding friendship between the two threatens both of their careers. You can stream The Apartment here. Whale Rider (2002) Pai is a 12-year-old Māori girl and the direct descendant of their tribe’s traditional notable ancestor, the Whale Rider—except that, traditionally, women can’t lead. Star Keisha Castle-Hughes became the youngest nominee for a Best Actress Oscar for her open, genuine performance. You can stream Whale Rider here. The Descent (2006) Getting lost in those caves is scary enough, even before we discover that we're not alone down there. The ultimate in spelunking horror. You can stream The Descent here.Menace II Society (1993) A searing, raw portrait of urban violence in the 1990s, the Hughes Brothers' film follows Caine Lawson (Tyrin Turner) and his friends as they struggle for a better life amid crime and poverty, but who find themselves drawn deeper into crime and cruelty. The performances here are all phenomenal. You can stream Menace II Society here. Beauty Shop (2005) This Barbershop spin-off follows widowed hairstylist Gina Norris starting over in Atlanta with her daughter, and opening her own shop when a job doesn't pan out. Queen Latifah is as delightful as ever, and is joined by a great cast including Alfre Woodard, Della Reese, Alicia Silverstone, Andie MacDowell, Kevin Bacon, and Djimon Hounsou. You can stream Beauty Shop here.Room 237 (2012) This fascinating documentary explores, without judgement, the many (and often truly wild) theories and interpretations around Stanley Kubrick's The Shining. Probably not what you're after if you want a bit of film analysis, but as an exploration of conspiratorial thinking? You could do a lot worse. You can stream Room 237 here. Terrifier (2016) Damien Leone's low-budget slasher series quietly build into a queasy empire, with the most recent film being a legit box office smash. Here, literal clown-from-hell Art stalks partygoer Tara Heyes and her sister Victoria (Scaffidi) on Halloween night. You can stream Terrifier here. Return of the Living Dead (1985) This horror comedy with punk style is both a knowing parody of zombie movies while also managing to be an impressively gory thriller in its own right that moves the whole genre forward. Plus, it’s got a great death-rock soundtrack. You can stream Return of the Living Dead here.Frankenhooker (1990) A disreputable and goofy but surprisingly effective horror comedy, Frankenhooker stars former Penthouse Pet Patty Mullen as the movie's take on Mary Shelley's monster, made in the image of a med student's dead fiancée and built from sex workers. The style and special effects here are pretty great. You can stream Frankenhooker here.Ghost in the Shell (1995) One of the best anime films of all time, at least when it comes to sci-fi and cyberpunk, Ghost in the Shell boasts impeccable style in addition to the thoughtfulness and complexity of its story. Major Motoko Kusanagi is a cyborg security agent hunting an enigmatic hacker known only as "the Puppet Master" in the rapidly approaching year 2029, a time when the rise of AI threatens even the idea of individual existence. You can stream Ghost in the Shell here. The Leather Boys (1964) A classic of British kitchen sink realism, a movement in the 1960s that saw hyperrealistic portraits of, often, angry teens and young people, The Leather Boys sees young couple Reggie and Dot becoming increasingly estranged when Reggie mostly wants to just hang out with his biker friends. Among those friends is Pete, who seems to be developing an attraction to Reggie that goes a bit beyond that of a typical biker bro. You can stream The Leather Boys here. North by Northwest (1959) One of Hitchcock's best (and that's saying quite a bit), North by Northwest is a nearly non-stop thrill ride, seeing Cary Grant's Roger Thornhill hunted across the country by criminals who've mistaken him for someone else. It's as funny as it is clever, and nearly impossible to stop watching once you've started. You can stream North by Northwest here.Lars and the Real Girl (2007) The sweetest, most charming movie about the romance between a man and his life-like love doll that you're likely to encounter. You can stream Lars and the Real Girl here.They Call Me Trinity (1970) A classic spaghetti western, Trinity (kicking off a trilogy, appropriately enough), stars Terence Hill and Bud Spencer as brothers Trinity and Bambino, who help defend a Mormon settlement from bandits and a land-grabbing Major (Farley Granger). It's a rare comedy to come out of Italy's obsession with westerns, and a lot of fun for it. You can stream They Call Me Trinity here. The Wiz (1978) Long before Wicked reinvented (or at least reinterpreted) L. Frank Baum, the Broadway musical on which this movie is based imagined Dorothy Gale as a Black teacher from Harlem. The joyous film version is nearly a who's who of Black talent in the 1970s: Diana Ross, Michael Jackson, Nipsey Russell, Ted Ross, Mabel King, Theresa Merritt, Thelma Carpenter, Lena Horne and Richard Pryor all play roles, while Quincy Jones, Luther Vandross, and Charlie Smalls all contributed to the music. You can stream The Wiz here. Cabaret (1972) Liza Minnelli and Joel Grey star in this essential musical about the good times and extravagant style of Weimar Germany giving way to the rising tide of fascism. You can stream Cabaret here.
    0 Reacties 0 aandelen
  • Inside the VFX of Netflix’s ‘Black Mirror - USS Callister: Into Infinity’ Season 7 Finale

    For James MacLachlan, working as overall VFX supervisor on Season 7 of Netflix’s sci-fi anthology series, Black Mirror, represented quite a jump from his previous work as VFX supervisor on Apple TV+’s Ted Lasso. “They’re very much the yin and the yang of my career so far,” he says. “I’ve always followed Black Mirror, and I enjoy a bit of a dark humor and love the technology side of things. I think I’m more aligned to Black Mirror in terms of personal ethos. But I’ve learned a lot from Ted Lasso. It’s softened my approach.”
    Black Mirror’s 7th season finale, “USS Callister: Into Infinity,” a sequel to the fan-favorite 2017 Season 4 opening episode, “USS Callister,” picks up years later where the ship’s crew, led by Captain Nanette Cole, is stranded in an infinite virtual universe, fighting for survival against 30 million players. MacLachlan spoke with AWN about how he and the visual effects team began with a fresh visual direction and an ambitious VFX brief, modernizing the original look while employing a collaborative pipeline to produce needed shots, and why family visits to set might help inspire a new generation of digital artists.
    The new episode returns to the USS Callister from Season 4, but in the future. It builds directly on the 2017 original. “We were a sequel,” MacLachlan says. “The original episode is much loved by fans. We were springboarding from a wealth of looks and ideas and themes that ran through it. We were standing on the shoulders of giants.” While the creative team worked from a familiar design language and characters, they updated the aesthetic. “The first episode leaned heavily into 60s design,” MacLachlan adds. “We were very much heading into the future. Some of the elements are similar, but the direction was new.”

    The production was anchored by director Toby Haynes and showrunner Charlie Brooker. “Together, the pair of them were able to directly point to where we were headed from that initial point in time,” MacLachlan notes. “Miranda Jones, our production designer, did a lot to establish the new visuals. The costume and props departments came in with fresh ideas. It was a really solid base.”
    He adds, “Some of the stuff we designed as we did the VFX, and some of the things Union VFX did were absolutely fantastic. You know, the teleportation, the defragging / fragging, the spaceship design, the space battles, they were all new elements this time around.”
    “There are north of 600 VFX shots in the episode, which is a significant shot count,” MacLachlan shares. “The largest body of work was obviously the space battle sequences in and around the Heart of Infinity,” he says. “There’s a lot of fully CG content — space battles, explosions, laser fire, dynamic camera moves.”
    Designing the action around a unique central structure was critical. “A key feature of the show was that everything is moving in and around this swirling, gyroscopic behemoth of a center of the Heart of Infinity,” MacLachlan says. “The team had to coordinate shots where the camera moves in and around a moving obstruction. I can’t think of another space battle where the object is shifting this way.”

    Describing other VFX highlights that included teleportation effects, defragging visuals, and transitions in and out of the game environment, he adds, “We were creating in-game effects within a real-world, immersive context. It wasn’t just stylized overlays — it had to feel like part of the world.”
    Planning began before the script was locked. “We read the scripts while they were still in development,” MacLachlan explains. “It was collaborative from the start. We’d meet with Toby, Charlie, the DOP Stefan Pearson, and just start bouncing ideas.”
    Early design sessions were hands-on. “We’d literally be using hand gestures to block things, filming each other, folding paper planes, moving them around,” he laughs. “We were doing sort of bad Tai Chi in the office. It started very organically.”
    The previs team at Bigtooth Studios helped refine the ideas. “They were fantastic,” MacLachlan says. “They generated shots and content we could slip into the edit. Union VFX then built on top of that. It was a really fluid process.” Because of the evolving nature of the edit, flexibility was essential. “We weren’t constrained to a single version of things,” he continues. “As the cut changed, the design could adapt. That was really lovely.”
    While there was no virtual production in the traditional sense, the team did employ a large LED wall for the bridge set. According to MacLachlan, “There’s a huge viewport in the USS Callister bridge. We figured it would be more cost-effective and give a better result if we used an LED wall. We pre-designed hyperspace, laser fire, different planets — then played them back live on set.”

    The benefits were both creative and technical. “The actors walked in and were blown away,” he shares. “Last time it was all greenscreen. This time it looked amazing.”
    From a cinematography standpoint, it also made sense. “The ship interior has reflective surfaces — shiny glassy chrome,” he adds. “The LED wall meant we had natural reflections, no need to fake them in post.”
    With real-time control, the team could fine-tune light and composition. “Stefan could move where a planet was to adjust lighting,” MacLachlan notes. “We did large matte paintings, animated them, and the crew could switch things on the fly. It gave us a lot of variation.”
    MacLachlan says the episode’s ambition pushed everyone to rethink traditional sci-fi staging. “We wanted to bring energy. The space battle had to feel dynamic, like the camera was part of the action. We had to consider how laser fire works. If a pulse leaves a fighter jet, it keeps going straight — even if the ship turns.”
    “It’s not something I’d really considered before,” he admits. “The Union team showed me tests, and we realized the physics mattered. It needed to be consistent.”

    Making it all work narratively meant threading effects into the story. “Teleportation, defragging — these had to look impressive, but also support what the characters were experiencing,” MacLachlan says. “We were building a game world that had its own logic.”
    He also emphasizes that collaboration across departments was key. “Everyone brought ideas. We’d be feeding off each other. Charlie, Toby, Stefan, the editor Tony Kearns — when everyone’s playing in the sandbox together, it elevates things.”
    MacLachlan adds that time was the only real limit. “We just wanted to keep putting more in. That’s always the challenge — knowing when to stop.”

    One moment that stood out during the production was the family set visit. MacLachlan shares, “Families were invited to come walk around the bridge. The cast and crew brought their kids. You could see them light up. It’s not something I’ve experienced before.” He believes those visits may spark something lasting, noting, “You hear a lot of people in VFX say, ‘It was Star Wars for me.’ Or ‘That day I visited set.’ Maybe some of those kids will remember this as their moment. That’s really special.”
    Ultimately, MacLachlan sees the episode as a mix of spectacle and thoughtful design. “Hopefully the energy of the space battle helps the story move forward. It’s not subtle. The VFX are right there. But it feels cohesive.”
    He adds, “We didn’t want to show off for the sake of it. The effects had to be part of the game logic, part of the narrative. It all had to feel photographic and believable in the context of the show.”
    For MacLachlan, the collaboration stood out most. “From script to screen, it was a wonderful experience. The humor, the dark areas, the tech — it all came together. I think that shows in the final product.”

    Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.
    #inside #vfx #netflixs #black #mirror
    Inside the VFX of Netflix’s ‘Black Mirror - USS Callister: Into Infinity’ Season 7 Finale
    For James MacLachlan, working as overall VFX supervisor on Season 7 of Netflix’s sci-fi anthology series, Black Mirror, represented quite a jump from his previous work as VFX supervisor on Apple TV+’s Ted Lasso. “They’re very much the yin and the yang of my career so far,” he says. “I’ve always followed Black Mirror, and I enjoy a bit of a dark humor and love the technology side of things. I think I’m more aligned to Black Mirror in terms of personal ethos. But I’ve learned a lot from Ted Lasso. It’s softened my approach.” Black Mirror’s 7th season finale, “USS Callister: Into Infinity,” a sequel to the fan-favorite 2017 Season 4 opening episode, “USS Callister,” picks up years later where the ship’s crew, led by Captain Nanette Cole, is stranded in an infinite virtual universe, fighting for survival against 30 million players. MacLachlan spoke with AWN about how he and the visual effects team began with a fresh visual direction and an ambitious VFX brief, modernizing the original look while employing a collaborative pipeline to produce needed shots, and why family visits to set might help inspire a new generation of digital artists. The new episode returns to the USS Callister from Season 4, but in the future. It builds directly on the 2017 original. “We were a sequel,” MacLachlan says. “The original episode is much loved by fans. We were springboarding from a wealth of looks and ideas and themes that ran through it. We were standing on the shoulders of giants.” While the creative team worked from a familiar design language and characters, they updated the aesthetic. “The first episode leaned heavily into 60s design,” MacLachlan adds. “We were very much heading into the future. Some of the elements are similar, but the direction was new.” The production was anchored by director Toby Haynes and showrunner Charlie Brooker. “Together, the pair of them were able to directly point to where we were headed from that initial point in time,” MacLachlan notes. “Miranda Jones, our production designer, did a lot to establish the new visuals. The costume and props departments came in with fresh ideas. It was a really solid base.” He adds, “Some of the stuff we designed as we did the VFX, and some of the things Union VFX did were absolutely fantastic. You know, the teleportation, the defragging / fragging, the spaceship design, the space battles, they were all new elements this time around.” “There are north of 600 VFX shots in the episode, which is a significant shot count,” MacLachlan shares. “The largest body of work was obviously the space battle sequences in and around the Heart of Infinity,” he says. “There’s a lot of fully CG content — space battles, explosions, laser fire, dynamic camera moves.” Designing the action around a unique central structure was critical. “A key feature of the show was that everything is moving in and around this swirling, gyroscopic behemoth of a center of the Heart of Infinity,” MacLachlan says. “The team had to coordinate shots where the camera moves in and around a moving obstruction. I can’t think of another space battle where the object is shifting this way.” Describing other VFX highlights that included teleportation effects, defragging visuals, and transitions in and out of the game environment, he adds, “We were creating in-game effects within a real-world, immersive context. It wasn’t just stylized overlays — it had to feel like part of the world.” Planning began before the script was locked. “We read the scripts while they were still in development,” MacLachlan explains. “It was collaborative from the start. We’d meet with Toby, Charlie, the DOP Stefan Pearson, and just start bouncing ideas.” Early design sessions were hands-on. “We’d literally be using hand gestures to block things, filming each other, folding paper planes, moving them around,” he laughs. “We were doing sort of bad Tai Chi in the office. It started very organically.” The previs team at Bigtooth Studios helped refine the ideas. “They were fantastic,” MacLachlan says. “They generated shots and content we could slip into the edit. Union VFX then built on top of that. It was a really fluid process.” Because of the evolving nature of the edit, flexibility was essential. “We weren’t constrained to a single version of things,” he continues. “As the cut changed, the design could adapt. That was really lovely.” While there was no virtual production in the traditional sense, the team did employ a large LED wall for the bridge set. According to MacLachlan, “There’s a huge viewport in the USS Callister bridge. We figured it would be more cost-effective and give a better result if we used an LED wall. We pre-designed hyperspace, laser fire, different planets — then played them back live on set.” The benefits were both creative and technical. “The actors walked in and were blown away,” he shares. “Last time it was all greenscreen. This time it looked amazing.” From a cinematography standpoint, it also made sense. “The ship interior has reflective surfaces — shiny glassy chrome,” he adds. “The LED wall meant we had natural reflections, no need to fake them in post.” With real-time control, the team could fine-tune light and composition. “Stefan could move where a planet was to adjust lighting,” MacLachlan notes. “We did large matte paintings, animated them, and the crew could switch things on the fly. It gave us a lot of variation.” MacLachlan says the episode’s ambition pushed everyone to rethink traditional sci-fi staging. “We wanted to bring energy. The space battle had to feel dynamic, like the camera was part of the action. We had to consider how laser fire works. If a pulse leaves a fighter jet, it keeps going straight — even if the ship turns.” “It’s not something I’d really considered before,” he admits. “The Union team showed me tests, and we realized the physics mattered. It needed to be consistent.” Making it all work narratively meant threading effects into the story. “Teleportation, defragging — these had to look impressive, but also support what the characters were experiencing,” MacLachlan says. “We were building a game world that had its own logic.” He also emphasizes that collaboration across departments was key. “Everyone brought ideas. We’d be feeding off each other. Charlie, Toby, Stefan, the editor Tony Kearns — when everyone’s playing in the sandbox together, it elevates things.” MacLachlan adds that time was the only real limit. “We just wanted to keep putting more in. That’s always the challenge — knowing when to stop.” One moment that stood out during the production was the family set visit. MacLachlan shares, “Families were invited to come walk around the bridge. The cast and crew brought their kids. You could see them light up. It’s not something I’ve experienced before.” He believes those visits may spark something lasting, noting, “You hear a lot of people in VFX say, ‘It was Star Wars for me.’ Or ‘That day I visited set.’ Maybe some of those kids will remember this as their moment. That’s really special.” Ultimately, MacLachlan sees the episode as a mix of spectacle and thoughtful design. “Hopefully the energy of the space battle helps the story move forward. It’s not subtle. The VFX are right there. But it feels cohesive.” He adds, “We didn’t want to show off for the sake of it. The effects had to be part of the game logic, part of the narrative. It all had to feel photographic and believable in the context of the show.” For MacLachlan, the collaboration stood out most. “From script to screen, it was a wonderful experience. The humor, the dark areas, the tech — it all came together. I think that shows in the final product.” Dan Sarto is Publisher and Editor-in-Chief of Animation World Network. #inside #vfx #netflixs #black #mirror
    WWW.AWN.COM
    Inside the VFX of Netflix’s ‘Black Mirror - USS Callister: Into Infinity’ Season 7 Finale
    For James MacLachlan, working as overall VFX supervisor on Season 7 of Netflix’s sci-fi anthology series, Black Mirror, represented quite a jump from his previous work as VFX supervisor on Apple TV+’s Ted Lasso. “They’re very much the yin and the yang of my career so far,” he says. “I’ve always followed Black Mirror, and I enjoy a bit of a dark humor and love the technology side of things. I think I’m more aligned to Black Mirror in terms of personal ethos. But I’ve learned a lot from Ted Lasso. It’s softened my approach.” Black Mirror’s 7th season finale, “USS Callister: Into Infinity,” a sequel to the fan-favorite 2017 Season 4 opening episode, “USS Callister,” picks up years later where the ship’s crew, led by Captain Nanette Cole, is stranded in an infinite virtual universe, fighting for survival against 30 million players. MacLachlan spoke with AWN about how he and the visual effects team began with a fresh visual direction and an ambitious VFX brief, modernizing the original look while employing a collaborative pipeline to produce needed shots, and why family visits to set might help inspire a new generation of digital artists. The new episode returns to the USS Callister from Season 4, but in the future. It builds directly on the 2017 original. “We were a sequel,” MacLachlan says. “The original episode is much loved by fans. We were springboarding from a wealth of looks and ideas and themes that ran through it. We were standing on the shoulders of giants.” While the creative team worked from a familiar design language and characters, they updated the aesthetic. “The first episode leaned heavily into 60s design,” MacLachlan adds. “We were very much heading into the future. Some of the elements are similar, but the direction was new.” The production was anchored by director Toby Haynes and showrunner Charlie Brooker. “Together, the pair of them were able to directly point to where we were headed from that initial point in time,” MacLachlan notes. “Miranda Jones, our production designer, did a lot to establish the new visuals. The costume and props departments came in with fresh ideas. It was a really solid base.” He adds, “Some of the stuff we designed as we did the VFX, and some of the things Union VFX did were absolutely fantastic. You know, the teleportation, the defragging / fragging, the spaceship design, the space battles, they were all new elements this time around.” “There are north of 600 VFX shots in the episode, which is a significant shot count,” MacLachlan shares. “The largest body of work was obviously the space battle sequences in and around the Heart of Infinity,” he says. “There’s a lot of fully CG content — space battles, explosions, laser fire, dynamic camera moves.” Designing the action around a unique central structure was critical. “A key feature of the show was that everything is moving in and around this swirling, gyroscopic behemoth of a center of the Heart of Infinity,” MacLachlan says. “The team had to coordinate shots where the camera moves in and around a moving obstruction. I can’t think of another space battle where the object is shifting this way.” Describing other VFX highlights that included teleportation effects, defragging visuals, and transitions in and out of the game environment, he adds, “We were creating in-game effects within a real-world, immersive context. It wasn’t just stylized overlays — it had to feel like part of the world.” Planning began before the script was locked. “We read the scripts while they were still in development,” MacLachlan explains. “It was collaborative from the start. We’d meet with Toby, Charlie, the DOP Stefan Pearson, and just start bouncing ideas.” Early design sessions were hands-on. “We’d literally be using hand gestures to block things, filming each other, folding paper planes, moving them around,” he laughs. “We were doing sort of bad Tai Chi in the office. It started very organically.” The previs team at Bigtooth Studios helped refine the ideas. “They were fantastic,” MacLachlan says. “They generated shots and content we could slip into the edit. Union VFX then built on top of that. It was a really fluid process.” Because of the evolving nature of the edit, flexibility was essential. “We weren’t constrained to a single version of things,” he continues. “As the cut changed, the design could adapt. That was really lovely.” While there was no virtual production in the traditional sense, the team did employ a large LED wall for the bridge set. According to MacLachlan, “There’s a huge viewport in the USS Callister bridge. We figured it would be more cost-effective and give a better result if we used an LED wall. We pre-designed hyperspace, laser fire, different planets — then played them back live on set.” The benefits were both creative and technical. “The actors walked in and were blown away,” he shares. “Last time it was all greenscreen. This time it looked amazing.” From a cinematography standpoint, it also made sense. “The ship interior has reflective surfaces — shiny glassy chrome,” he adds. “The LED wall meant we had natural reflections, no need to fake them in post.” With real-time control, the team could fine-tune light and composition. “Stefan could move where a planet was to adjust lighting,” MacLachlan notes. “We did large matte paintings, animated them, and the crew could switch things on the fly. It gave us a lot of variation.” MacLachlan says the episode’s ambition pushed everyone to rethink traditional sci-fi staging. “We wanted to bring energy. The space battle had to feel dynamic, like the camera was part of the action. We had to consider how laser fire works. If a pulse leaves a fighter jet, it keeps going straight — even if the ship turns.” “It’s not something I’d really considered before,” he admits. “The Union team showed me tests, and we realized the physics mattered. It needed to be consistent.” Making it all work narratively meant threading effects into the story. “Teleportation, defragging — these had to look impressive, but also support what the characters were experiencing,” MacLachlan says. “We were building a game world that had its own logic.” He also emphasizes that collaboration across departments was key. “Everyone brought ideas. We’d be feeding off each other. Charlie, Toby, Stefan, the editor Tony Kearns — when everyone’s playing in the sandbox together, it elevates things.” MacLachlan adds that time was the only real limit. “We just wanted to keep putting more in. That’s always the challenge — knowing when to stop.” One moment that stood out during the production was the family set visit. MacLachlan shares, “Families were invited to come walk around the bridge. The cast and crew brought their kids. You could see them light up. It’s not something I’ve experienced before.” He believes those visits may spark something lasting, noting, “You hear a lot of people in VFX say, ‘It was Star Wars for me.’ Or ‘That day I visited set.’ Maybe some of those kids will remember this as their moment. That’s really special.” Ultimately, MacLachlan sees the episode as a mix of spectacle and thoughtful design. “Hopefully the energy of the space battle helps the story move forward. It’s not subtle. The VFX are right there. But it feels cohesive.” He adds, “We didn’t want to show off for the sake of it. The effects had to be part of the game logic, part of the narrative. It all had to feel photographic and believable in the context of the show.” For MacLachlan, the collaboration stood out most. “From script to screen, it was a wonderful experience. The humor, the dark areas, the tech — it all came together. I think that shows in the final product.” Dan Sarto is Publisher and Editor-in-Chief of Animation World Network.
    0 Reacties 0 aandelen
  • ‘Fallout’ Renewed for Third Season Ahead of Season 2 December Premiere

    Prime Video has renewed its hit series Fallout for a third season, ahead its Season 2 premiere slated for December of this year.
    The upcoming season will pick up in the aftermath of the Season 1 finale, and travel into the post-apocalyptic city of New Vegas.
    “We are absolutely thrilled that our global Prime Video customers will be able to delve deeper into the wonderfully surreal and captivating world of Fallout,” said Vernon Sanders, global head of television, Amazon MGM Studios.
    “Jonah, Lisa, Geneva, and Graham have done an exceptional job bringing this beloved video game franchise to vivid life on Prime Video.
    Together with our amazing partners at Bethesda Games and Bethesda Softworks, we are delighted to announce a third season of Fallout, well ahead of the much-anticipated debut of Season 2.”
    “The holidays came a little early this year - we are thrilled to be ending the world all over again for a third season of Fallout,” said executive producers Jonathan Nolan and Lisa Joy.
    “On behalf of our brilliant cast and crew, our showrunners Geneva and Graham, and our partners at Bethesda, we’re grateful to our incredible collaborators at Amazon MGM Studios and to the amazing fans as we continue our adventures in the wasteland together.”
    Based on Bethesda’s beloved video game series, Fallout tells the story of haves and have-nots in a world in which there’s almost nothing left to have.
    200 years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind - and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them.
    The series stars Ella Purnell (Yellowjackets, Sweetpea), Aaron Moten (Emancipation, Father Stu), Walton Goggins (The White Lotus, The Righteous Gemstones), Kyle MacLachlan (Twin Peaks), Moisés Arias (The King of Staten Island), and Frances Turner (The Boys).
    Fallout is produced by Kilter Films, with executive producers Nolan, Joy and Athena Wickham.
    Geneva Robertson-Dworet and Graham Wagner also serve as executive producers, creators, and showrunners.
    Todd Howard, Bethesda Game Studios, executive produces along with James Altman for Bethesda Softworks.
    Amazon MGM Studios and Kilter Films produce in association with Bethesda Game Studios and Bethesda Softworks.
    BlackGinger, CoSA VFX, Framestore, FutureWorks Media Ltd., Important Looking Pirates, Magnopus, Mavericks, One of Us, Refuge, and Yafka collaborated to create the VFX for Season 1.
    Grant Everett served as visual effects supervisor, with Brannek Gaudet as visual effects supervisor for Mavericks, Fred Ruff for Refuge, and Antonis Kotzias for Yafka.
    No word yet on Season 2 work.
    Fallout Season 1 is now streaming on Prime Video.
    Source: Prime Video


    Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.

    Source: https://www.awn.com/news/fallout-renewed-third-season-ahead-season-2-december-premiere" style="color: #0066cc;">https://www.awn.com/news/fallout-renewed-third-season-ahead-season-2-december-premiere
    #fallout #renewed #for #third #season #ahead #december #premiere
    ‘Fallout’ Renewed for Third Season Ahead of Season 2 December Premiere
    Prime Video has renewed its hit series Fallout for a third season, ahead its Season 2 premiere slated for December of this year. The upcoming season will pick up in the aftermath of the Season 1 finale, and travel into the post-apocalyptic city of New Vegas. “We are absolutely thrilled that our global Prime Video customers will be able to delve deeper into the wonderfully surreal and captivating world of Fallout,” said Vernon Sanders, global head of television, Amazon MGM Studios. “Jonah, Lisa, Geneva, and Graham have done an exceptional job bringing this beloved video game franchise to vivid life on Prime Video. Together with our amazing partners at Bethesda Games and Bethesda Softworks, we are delighted to announce a third season of Fallout, well ahead of the much-anticipated debut of Season 2.” “The holidays came a little early this year - we are thrilled to be ending the world all over again for a third season of Fallout,” said executive producers Jonathan Nolan and Lisa Joy. “On behalf of our brilliant cast and crew, our showrunners Geneva and Graham, and our partners at Bethesda, we’re grateful to our incredible collaborators at Amazon MGM Studios and to the amazing fans as we continue our adventures in the wasteland together.” Based on Bethesda’s beloved video game series, Fallout tells the story of haves and have-nots in a world in which there’s almost nothing left to have. 200 years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind - and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them. The series stars Ella Purnell (Yellowjackets, Sweetpea), Aaron Moten (Emancipation, Father Stu), Walton Goggins (The White Lotus, The Righteous Gemstones), Kyle MacLachlan (Twin Peaks), Moisés Arias (The King of Staten Island), and Frances Turner (The Boys). Fallout is produced by Kilter Films, with executive producers Nolan, Joy and Athena Wickham. Geneva Robertson-Dworet and Graham Wagner also serve as executive producers, creators, and showrunners. Todd Howard, Bethesda Game Studios, executive produces along with James Altman for Bethesda Softworks. Amazon MGM Studios and Kilter Films produce in association with Bethesda Game Studios and Bethesda Softworks. BlackGinger, CoSA VFX, Framestore, FutureWorks Media Ltd., Important Looking Pirates, Magnopus, Mavericks, One of Us, Refuge, and Yafka collaborated to create the VFX for Season 1. Grant Everett served as visual effects supervisor, with Brannek Gaudet as visual effects supervisor for Mavericks, Fred Ruff for Refuge, and Antonis Kotzias for Yafka. No word yet on Season 2 work. Fallout Season 1 is now streaming on Prime Video. Source: Prime Video Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions. Source: https://www.awn.com/news/fallout-renewed-third-season-ahead-season-2-december-premiere #fallout #renewed #for #third #season #ahead #december #premiere
    WWW.AWN.COM
    ‘Fallout’ Renewed for Third Season Ahead of Season 2 December Premiere
    Prime Video has renewed its hit series Fallout for a third season, ahead its Season 2 premiere slated for December of this year. The upcoming season will pick up in the aftermath of the Season 1 finale, and travel into the post-apocalyptic city of New Vegas. “We are absolutely thrilled that our global Prime Video customers will be able to delve deeper into the wonderfully surreal and captivating world of Fallout,” said Vernon Sanders, global head of television, Amazon MGM Studios. “Jonah, Lisa, Geneva, and Graham have done an exceptional job bringing this beloved video game franchise to vivid life on Prime Video. Together with our amazing partners at Bethesda Games and Bethesda Softworks, we are delighted to announce a third season of Fallout, well ahead of the much-anticipated debut of Season 2.” “The holidays came a little early this year - we are thrilled to be ending the world all over again for a third season of Fallout,” said executive producers Jonathan Nolan and Lisa Joy. “On behalf of our brilliant cast and crew, our showrunners Geneva and Graham, and our partners at Bethesda, we’re grateful to our incredible collaborators at Amazon MGM Studios and to the amazing fans as we continue our adventures in the wasteland together.” Based on Bethesda’s beloved video game series, Fallout tells the story of haves and have-nots in a world in which there’s almost nothing left to have. 200 years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind - and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them. The series stars Ella Purnell (Yellowjackets, Sweetpea), Aaron Moten (Emancipation, Father Stu), Walton Goggins (The White Lotus, The Righteous Gemstones), Kyle MacLachlan (Twin Peaks), Moisés Arias (The King of Staten Island), and Frances Turner (The Boys). Fallout is produced by Kilter Films, with executive producers Nolan, Joy and Athena Wickham. Geneva Robertson-Dworet and Graham Wagner also serve as executive producers, creators, and showrunners. Todd Howard, Bethesda Game Studios, executive produces along with James Altman for Bethesda Softworks. Amazon MGM Studios and Kilter Films produce in association with Bethesda Game Studios and Bethesda Softworks. BlackGinger, CoSA VFX, Framestore, FutureWorks Media Ltd., Important Looking Pirates, Magnopus, Mavericks, One of Us, Refuge, and Yafka collaborated to create the VFX for Season 1. Grant Everett served as visual effects supervisor, with Brannek Gaudet as visual effects supervisor for Mavericks, Fred Ruff for Refuge, and Antonis Kotzias for Yafka. No word yet on Season 2 work. Fallout Season 1 is now streaming on Prime Video. Source: Prime Video Journalist, antique shop owner, aspiring gemologist—L'Wren brings a diverse perspective to animation, where every frame reflects her varied passions.
    0 Reacties 0 aandelen
  • #333;">Fallout Season 2 Teaser Hits the Internet, Reveals Fresh Look at New Vegas
    A brief teaser for Fallout Season 2 has hit the internet, showing a new look at New Vegas.The clip, shown during the Amazon Upfront livestream overnight, was captured and uploaded on reddit.
    It shows Lucy (Ella Purnell) and The Ghoul (Walton Goggins) 50 miles out from what was Las Vegas.
    We hear the famous Geiger Counter sound, signifying radiation is in the air.
    The Ghoul and Lucy look at each other before heading towards New Vegas, and we get a good look at the post-apocalyptic city skyline.New Vegas is of course the setting for the Obsidian-developed Fallout: New Vegas, and the setting for Season 2 of the Fallout adaptation.So, what can we learn about the show's take on New Vegas from this teaser? Well, it’s more detailed than the brief look we got at New Vegas at the end of Season 1, which stands to reason.
    It will look familiar to anyone who's played New Vegas, although it appears more densely packed with buildings (the video game New Vegas was a relatively sparse location).The standout is of course the Lucky 38 Resort and Casino, which is on the New Vegas Strip.
    In the New Vegas video game, the Lucky 38 is the pre-War casino from which Mr.
    House runs the city.
    Fans also believe they can make out the Ultra-Luxe, but in truth it’s hard to discern individual video game locations from the shot here.PlayWarning! Potential spoilers for the Fallout TV show follow.The show is confirmed to be heading to New Vegas for Season 2, and it's not just about the location itself.
    Mr.
    House is set to be a part of the new season, though how involved he'll be is unclear.
    We've already seen the tease of some familiar sights thanks to previous set leaks, including this video that shows part of New Vegas and the iconic Lucky 38 resort and casino, all bright and lit up.
    It's certainly far from the rusty place you might expect.It’s worth remembering where we are in the Fallout timeline: the TV show is set in the year 2296, after all the Fallout video games.
    Fallout 4 takes place in the year 2287, while Fallout: New Vegas is set in the year 2281, a full 15 years prior to the events of the show.So, what happened in the 15 years since we last saw New Vegas? Co-showrunners Graham Wagner and Geneva Robertson-Dworet have said the setting has changed, and explained why that is important for fans to note.“All we really want the audience to know is that things have happened, so that there isn't an expectation that we pick the show up in Season 2, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas],” Wagner said last year.“With that post-credits stuff, we really wanted to imply, guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us.
    It’s just a place [of] constant tragedy, events, horrors — there's a constant churn of trauma.
    We're definitely implying more has occurred.”But what will happen when the Power Armor-clad Overseer Hank, played by Kyle MacLachlan, turns up (potentially after a dustup with a Deathclaw)? Some speculate Mr.
    House, the enigmatic ruler of New Vegas in the video game and dastardly boss of RobCo Industries in the TV show’s flashbacks to before the bombs fell, may enlist the help of Hank to restore New Vegas to its former glory.
    Perhaps, if that’s the way the story goes, the forces of Mr.
    House and New Vegas will end up taking on the Brotherhood of Steel in yet another Fallout faction battle, with Lucy, Maximus, and The Ghoul caught in the middle.Overnight, Amazon announced a December 2025 release window for Season 2, and confirmed Season 3.
    Last week, Aaron Moten, who plays Brotherhood of Steel hopeful Maximus, said the “endpoint” of the Fallout TV show has it running until Season 5 or Season 6.We had a great time with Season 1, writing in IGN's Fallout The Series review that the show is "a bright and funny apocalypse filled with dark punchlines and bursts of ultra-violence [and is] among the best video game adaptations ever made," slapping it with a well-earned 9/10.To help tide you over until Season 2, here's our interview with Todd Howard and Jonathan Nolan covering all our burning questions after the end of Season 1.Wesley is the UK News Editor for IGN.
    Find him on Twitter at @wyp100.
    You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
    #0066cc;">#fallout #season #teaser #hits #the #internet #reveals #fresh #look #new #vegas #brief #for #has #hit #showing #vegasthe #clip #shown #during #amazon #upfront #livestream #overnight #was #captured #and #uploaded #redditit #shows #lucy #ella #purnell #ghoul #walton #goggins #miles #out #from #what #las #vegaswe #hear #famous #geiger #counter #sound #signifying #radiation #airthe #each #other #before #heading #towards #get #good #postapocalyptic #city #skylinenew #course #setting #obsidiandeveloped #adaptationso #can #learn #about #show039s #take #this #well #its #more #detailed #than #got #end #which #stands #reasonit #will #familiar #anyone #who039s #played #although #appears #densely #packed #with #buildings #video #game #relatively #sparse #locationthe #standout #lucky #resort #casino #stripin #prewar #mrhouse #runs #cityfans #also #believe #they #make #ultraluxe #but #truth #hard #discern #individual #locations #shot #hereplaywarning #potential #spoilers #show #followthe #confirmed #it039s #not #just #location #itselfmrhouse #set #part #though #how #involved #he039ll #unclearwe039ve #already #seen #tease #some #sights #thanks #previous #leaks #including #that #iconic #all #bright #lit #upit039s #certainly #far #rusty #place #you #might #expectits #worth #remembering #where #are #timeline #year #after #gamesfallout #takes #while #full #years #prior #events #showso #happened #since #last #saw #coshowrunners #graham #wagner #geneva #robertsondworet #have #said #changed #explained #why #important #fans #noteall #really #want #audience #know #things #there #isn039t #expectation #pick #following #one #myriad #canon #endings #depend #your #choices #when #play #yearwith #postcredits #stuff #wanted #imply #guys #world #progressed #idea #wasteland #stays #decadetodecade #preposterous #usits #constant #tragedy #horrors #there039s #churn #traumawe039re #definitely #implying #occurredbut #happen #power #armorclad #overseer #hank #kyle #maclachlan #turns #potentially #dustup #deathclaw #speculate #enigmatic #ruler #dastardly #boss #robco #industries #flashbacks #bombs #fell #may #enlist #help #restore #former #gloryperhaps #thats #way #story #goes #forces #taking #brotherhood #steel #yet #another #faction #battle #maximus #caught #middleovernight #announced #december #release #window #3last #week #aaron #moten #who #plays #hopeful #endpoint #running #until #6we #had #great #time #writing #ign039s #series #review #quota #funny #apocalypse #filled #dark #punchlines #bursts #ultraviolence #among #best #adaptations #ever #madequot #slapping #wellearned #910to #tide #over #here039s #our #interview #todd #howard #jonathan #nolan #covering #burning #questions #1wesley #news #editor #ignfind #him #twitter #wyp100you #reach #wesley #wesleyyinpooleigncom #confidentially #wyp100protonme
    Fallout Season 2 Teaser Hits the Internet, Reveals Fresh Look at New Vegas
    A brief teaser for Fallout Season 2 has hit the internet, showing a new look at New Vegas.The clip, shown during the Amazon Upfront livestream overnight, was captured and uploaded on reddit. It shows Lucy (Ella Purnell) and The Ghoul (Walton Goggins) 50 miles out from what was Las Vegas. We hear the famous Geiger Counter sound, signifying radiation is in the air. The Ghoul and Lucy look at each other before heading towards New Vegas, and we get a good look at the post-apocalyptic city skyline.New Vegas is of course the setting for the Obsidian-developed Fallout: New Vegas, and the setting for Season 2 of the Fallout adaptation.So, what can we learn about the show's take on New Vegas from this teaser? Well, it’s more detailed than the brief look we got at New Vegas at the end of Season 1, which stands to reason. It will look familiar to anyone who's played New Vegas, although it appears more densely packed with buildings (the video game New Vegas was a relatively sparse location).The standout is of course the Lucky 38 Resort and Casino, which is on the New Vegas Strip. In the New Vegas video game, the Lucky 38 is the pre-War casino from which Mr. House runs the city. Fans also believe they can make out the Ultra-Luxe, but in truth it’s hard to discern individual video game locations from the shot here.PlayWarning! Potential spoilers for the Fallout TV show follow.The show is confirmed to be heading to New Vegas for Season 2, and it's not just about the location itself. Mr. House is set to be a part of the new season, though how involved he'll be is unclear. We've already seen the tease of some familiar sights thanks to previous set leaks, including this video that shows part of New Vegas and the iconic Lucky 38 resort and casino, all bright and lit up. It's certainly far from the rusty place you might expect.It’s worth remembering where we are in the Fallout timeline: the TV show is set in the year 2296, after all the Fallout video games. Fallout 4 takes place in the year 2287, while Fallout: New Vegas is set in the year 2281, a full 15 years prior to the events of the show.So, what happened in the 15 years since we last saw New Vegas? Co-showrunners Graham Wagner and Geneva Robertson-Dworet have said the setting has changed, and explained why that is important for fans to note.“All we really want the audience to know is that things have happened, so that there isn't an expectation that we pick the show up in Season 2, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas],” Wagner said last year.“With that post-credits stuff, we really wanted to imply, guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us. It’s just a place [of] constant tragedy, events, horrors — there's a constant churn of trauma. We're definitely implying more has occurred.”But what will happen when the Power Armor-clad Overseer Hank, played by Kyle MacLachlan, turns up (potentially after a dustup with a Deathclaw)? Some speculate Mr. House, the enigmatic ruler of New Vegas in the video game and dastardly boss of RobCo Industries in the TV show’s flashbacks to before the bombs fell, may enlist the help of Hank to restore New Vegas to its former glory. Perhaps, if that’s the way the story goes, the forces of Mr. House and New Vegas will end up taking on the Brotherhood of Steel in yet another Fallout faction battle, with Lucy, Maximus, and The Ghoul caught in the middle.Overnight, Amazon announced a December 2025 release window for Season 2, and confirmed Season 3. Last week, Aaron Moten, who plays Brotherhood of Steel hopeful Maximus, said the “endpoint” of the Fallout TV show has it running until Season 5 or Season 6.We had a great time with Season 1, writing in IGN's Fallout The Series review that the show is "a bright and funny apocalypse filled with dark punchlines and bursts of ultra-violence [and is] among the best video game adaptations ever made," slapping it with a well-earned 9/10.To help tide you over until Season 2, here's our interview with Todd Howard and Jonathan Nolan covering all our burning questions after the end of Season 1.Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
    المصدر: www.ign.com
    #fallout #season #teaser #hits #the #internet #reveals #fresh #look #new #vegas #brief #for #has #hit #showing #vegasthe #clip #shown #during #amazon #upfront #livestream #overnight #was #captured #and #uploaded #redditit #shows #lucy #ella #purnell #ghoul #walton #goggins #miles #out #from #what #las #vegaswe #hear #famous #geiger #counter #sound #signifying #radiation #airthe #each #other #before #heading #towards #get #good #postapocalyptic #city #skylinenew #course #setting #obsidiandeveloped #adaptationso #can #learn #about #show039s #take #this #well #its #more #detailed #than #got #end #which #stands #reasonit #will #familiar #anyone #who039s #played #although #appears #densely #packed #with #buildings #video #game #relatively #sparse #locationthe #standout #lucky #resort #casino #stripin #prewar #mrhouse #runs #cityfans #also #believe #they #make #ultraluxe #but #truth #hard #discern #individual #locations #shot #hereplaywarning #potential #spoilers #show #followthe #confirmed #it039s #not #just #location #itselfmrhouse #set #part #though #how #involved #he039ll #unclearwe039ve #already #seen #tease #some #sights #thanks #previous #leaks #including #that #iconic #all #bright #lit #upit039s #certainly #far #rusty #place #you #might #expectits #worth #remembering #where #are #timeline #year #after #gamesfallout #takes #while #full #years #prior #events #showso #happened #since #last #saw #coshowrunners #graham #wagner #geneva #robertsondworet #have #said #changed #explained #why #important #fans #noteall #really #want #audience #know #things #there #isn039t #expectation #pick #following #one #myriad #canon #endings #depend #your #choices #when #play #yearwith #postcredits #stuff #wanted #imply #guys #world #progressed #idea #wasteland #stays #decadetodecade #preposterous #usits #constant #tragedy #horrors #there039s #churn #traumawe039re #definitely #implying #occurredbut #happen #power #armorclad #overseer #hank #kyle #maclachlan #turns #potentially #dustup #deathclaw #speculate #enigmatic #ruler #dastardly #boss #robco #industries #flashbacks #bombs #fell #may #enlist #help #restore #former #gloryperhaps #thats #way #story #goes #forces #taking #brotherhood #steel #yet #another #faction #battle #maximus #caught #middleovernight #announced #december #release #window #3last #week #aaron #moten #who #plays #hopeful #endpoint #running #until #6we #had #great #time #writing #ign039s #series #review #quota #funny #apocalypse #filled #dark #punchlines #bursts #ultraviolence #among #best #adaptations #ever #madequot #slapping #wellearned #910to #tide #over #here039s #our #interview #todd #howard #jonathan #nolan #covering #burning #questions #1wesley #news #editor #ignfind #him #twitter #wyp100you #reach #wesley #wesleyyinpooleigncom #confidentially #wyp100protonme
    WWW.IGN.COM
    Fallout Season 2 Teaser Hits the Internet, Reveals Fresh Look at New Vegas
    A brief teaser for Fallout Season 2 has hit the internet, showing a new look at New Vegas.The clip, shown during the Amazon Upfront livestream overnight, was captured and uploaded on reddit. It shows Lucy (Ella Purnell) and The Ghoul (Walton Goggins) 50 miles out from what was Las Vegas. We hear the famous Geiger Counter sound, signifying radiation is in the air. The Ghoul and Lucy look at each other before heading towards New Vegas, and we get a good look at the post-apocalyptic city skyline.New Vegas is of course the setting for the Obsidian-developed Fallout: New Vegas, and the setting for Season 2 of the Fallout adaptation.So, what can we learn about the show's take on New Vegas from this teaser? Well, it’s more detailed than the brief look we got at New Vegas at the end of Season 1, which stands to reason. It will look familiar to anyone who's played New Vegas, although it appears more densely packed with buildings (the video game New Vegas was a relatively sparse location).The standout is of course the Lucky 38 Resort and Casino, which is on the New Vegas Strip. In the New Vegas video game, the Lucky 38 is the pre-War casino from which Mr. House runs the city. Fans also believe they can make out the Ultra-Luxe, but in truth it’s hard to discern individual video game locations from the shot here.PlayWarning! Potential spoilers for the Fallout TV show follow.The show is confirmed to be heading to New Vegas for Season 2, and it's not just about the location itself. Mr. House is set to be a part of the new season, though how involved he'll be is unclear. We've already seen the tease of some familiar sights thanks to previous set leaks, including this video that shows part of New Vegas and the iconic Lucky 38 resort and casino, all bright and lit up. It's certainly far from the rusty place you might expect.It’s worth remembering where we are in the Fallout timeline: the TV show is set in the year 2296, after all the Fallout video games. Fallout 4 takes place in the year 2287, while Fallout: New Vegas is set in the year 2281, a full 15 years prior to the events of the show.So, what happened in the 15 years since we last saw New Vegas? Co-showrunners Graham Wagner and Geneva Robertson-Dworet have said the setting has changed, and explained why that is important for fans to note.“All we really want the audience to know is that things have happened, so that there isn't an expectation that we pick the show up in Season 2, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas],” Wagner said last year.“With that post-credits stuff, we really wanted to imply, guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us. It’s just a place [of] constant tragedy, events, horrors — there's a constant churn of trauma. We're definitely implying more has occurred.”But what will happen when the Power Armor-clad Overseer Hank, played by Kyle MacLachlan, turns up (potentially after a dustup with a Deathclaw)? Some speculate Mr. House, the enigmatic ruler of New Vegas in the video game and dastardly boss of RobCo Industries in the TV show’s flashbacks to before the bombs fell, may enlist the help of Hank to restore New Vegas to its former glory. Perhaps, if that’s the way the story goes, the forces of Mr. House and New Vegas will end up taking on the Brotherhood of Steel in yet another Fallout faction battle, with Lucy, Maximus, and The Ghoul caught in the middle.Overnight, Amazon announced a December 2025 release window for Season 2, and confirmed Season 3. Last week, Aaron Moten, who plays Brotherhood of Steel hopeful Maximus, said the “endpoint” of the Fallout TV show has it running until Season 5 or Season 6.We had a great time with Season 1, writing in IGN's Fallout The Series review that the show is "a bright and funny apocalypse filled with dark punchlines and bursts of ultra-violence [and is] among the best video game adaptations ever made," slapping it with a well-earned 9/10.To help tide you over until Season 2, here's our interview with Todd Howard and Jonathan Nolan covering all our burning questions after the end of Season 1.Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
    0 Reacties 0 aandelen